I’ve been writing for years. My stories have appeared in numerous literary and speculative publications. One of my stories won a literary prize, and I had started work on a novel and an MFA.
When the pandemic hit, and I found myself stuck indoors, I decided to change things up. For me, this meant learning more about interactive fiction and teaching myself Unity, but life is funny sometimes. I absolutely fell in love with game engines and game development. Thus, I spent my pandemic learning Unity, Unreal Engine, and Blender (with Substance Painter coming up next).
From here on out, I imagine I’ll bounce between writing, interactive fiction, and game projects. This website is devoted to those pursuits.
- Logo by amazing artist and all-around great guy Bryan Ballinger.
- Homepage watercolor by my son
- Site engine: Jekyll; theme: So Simple; hosting: Github Pages
- All other art, writing, photography: me (unless otherwise credited)